I've found out after the submission window closed that when the game ends everyone is given a score of 50 by default as I was using that for testing the leader board display.  So the leader board works, but everyone will have a score of 50...

Instructions:

You have to guide the planes to the runway, which you do by clicking them and dragging a path. Each plane has to move a fixed distance in a turn (4 tiles), though the path can be shorter if you are moving on to the runway tile.

Once you have moved all the planes press the end turn button to make them move.

There is a radar which shows the rough location of the next plane to enter the map.


About:

This is my entry for the Godot Wild Jam #73.

It started out fitting the tower theme, with the idea to have it based on an air traffic control tower, but as I worked on it the game gradually became less towery.

Didn't get the time to finish all the art or add sounds. Also wanted to add obstacles to avoid, like hot air balloons that would float through the grid, but didn't get time for that either unfortunately so it's a bit basic!

Published 1 day ago
StatusPrototype
PlatformsHTML5
AuthorMattVonFat
GenrePuzzle

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